Wednesday, 6 November 2013

"It's the old, old story - droid meets droid, droid becomes chameleon, droid loses chameleon, chameleon turns into blob, droid gets blob back again. Blob meets blob, blob goes off with blob and droid loses blob, chameleon and droid. How many times have we seen that story?"
- Kryten (Camille

No, not a repost as such, just a reminder to myself that she did it to me again, and I shouldn't allow it to happen in the future!

Friday, 19 April 2013

"It's the old, old story - droid meets droid, droid becomes chameleon, droid loses chameleon, chameleon turns into blob, droid gets blob back again. Blob meets blob, blob goes off with blob and droid loses blob, chameleon and droid. How many times have we seen that story?"
- Kryten (Camille)

Wednesday, 12 September 2012

Saragarhi Day

A bit of a two-for-one today, another 'find' I'm afraid as I haven't really got my life together enough to dream up anything that passes as original content.

1) Badass of the Week
Funny, well researched as far as I can tell, and highly educational. Tongue in cheek mini bio's of characters, animals, things, both real and fictional - the only rule.... They're all Badass. Favourites I've read so far include M3, and a bit of a hero for me, Nikolai Tesla.

2) 21 Sikhs
Today is the 12th September*, and on that day 1897 21 Sikhs held out to the last man in a mud walled fortlette Saragarhi in nothern India against a ravenning hoard of at least 10,000 armed Asians.
They held out long enough to warn the more substantial forts to either side, and for the British regiments to do their thing. Since then the day has been celebrated by Sikhs, and perhaps randomly, the British and Indian Polo teams.

* I'm increasingly discounting coincidences - as in they aren't really coincidences.

Monday, 3 September 2012

Welcome back ol'bean

Can't say I'll be able to keep this up, but tbh I'm tired of using it as my home/launch page and seeing the the same damned half arsed articles.

To the terrific twelve... Well, I'm guessing I've just fallen to the bottom of your reading list by now!

I'm not from the USA, but I have a more than passing interest in the (sorry) joke of a politcal system. I'm fond of the Colbert Report, Dan Carlson, and anyone else who really wants to stir shit up. I'm not saying the British system is any better mind you, it's probably that (like many other things across the pond) everything is taken to the extreme, larger than life, more combative, scarier, and televised.

So I saw this comic and though of you, America. Happy Labour day!


Saturday, 18 June 2011

Considerably geekier than thou

Is it wrong that I gained a decent amount of glee in the look on the GW manager's face when I asnwered his standard series of greeting questions?
"So what are you working on?"

"Deathwing"
"Ravenwing"
"Sons of Malice"
"Midwar British"
"Late war Fallschirmjager"

*rabbit in headlights*

As an aside, and probably of more, if repeated, relevence... In GW Gloucester they had a display of their new fangled 'Fine cast' examples, glued together.
He said that he hadn't seen any miscasts in his purchases, I should have asked how many returns he'd had.
Anyway, these examples were covered in mould lines. Granted, many of them were surface joins, but some of them were those annoying shifted mould type, where you have to work hard to join the sides together without buggering the detail.

These are supposed to be brand new moulds! They're already wearing out. Doesn't bode well in my mind for the near future.

Wednesday, 1 June 2011

A gaming setup to aspire to

To anyone who doesn't know the famous speech, it was my vague hint that I'm getting into Flames of War. So much so, that I'm booked into the Devizes Distrct Wargames Group's annual show Attack!
There's a 1750 point North Africa / Eastern Front tournament over the weekend, and I'll be taking... Ok, should put that in a seperate post with some pictures and stuff. And on to what I actually wanted to share with you...

Anyway, I was looking around for articles, hints, battle reps, *twitch* scenery, when I found this breath-taking gaming room over at Greenstuff and Brass with some Guts behind it.

Awesome.

Monday, 23 May 2011

What? Thats not 28mm!

"Even though large tracts of Europe and many old and famous States have fallen or may fall into the grip of the Gestapo and all the odious apparatus of Nazi rule, we shall not flag or fail. We shall go on to the end. We shall fight in France, we shall fight on the seas and oceans, we shall fight with growing confidence and growing strength in the air, we shall defend our island, whatever the cost may be. We shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender, and if, which I do not for a moment believe, this island or a large part of it were subjugated and starving, then our Empire beyond the seas, armed and guarded by the British Fleet, would carry on the struggle, until, in God's good time, the new world, with all its power and might, steps forth to the rescue and the liberation of the old."

Friday, 1 April 2011

Suprise GW release

I for one welcome this new book - the number of 1's I roll for Deathwing has driven me to desperation many times... This may be my salvation!

Wednesday, 30 March 2011

Hodge Podge (not as healthy as porridge)...

As you may have noticed my posting, whilst always haphazard, has taken a further dive in frequency. No excuses, stuff happens... Yu'know?

Anyway, todays thing is spurred on by Warpstone's question: What should be in a Sons of Malice army?

Rather than an extended comment on Wot I Did, I thought I'd do a bit here, show the space wolves version I sent to Crusade, and so on. My quick answer is whatever the hell you want! I'm turning the Sons of Malice into the Ultimate Marine Army: any configuration, any unit, any codex.

While this may rub some people on t'internet at the moment, I'm of the opinion (and agreed with by everyone I've talked to or played at The Club) that as long as it's WYSIWYG, with a bit of modelling imagination on my part, I can justify almost any army configuration with minimum application of the Fluff Crowbar. For example; my Kathal's Hunt that I took to Cut'n'Thrust's Crusade tournament at the end of January:


It's a Space Wolves codex army, led by Logan Grimnar's soul twin Kathal, the current Chapter Master of the Sons of Malice. Their recruiting grounds were a barbaric backwater planet where life is hard, and the men are a little... Canabalistic.

I say 'were' because some self important numpty decided people shouldn't eat each other, exiled the Sons of Malice and genocided the planet. As hopefully you can see, the army is adopting the buddy system, each unit having a CML terminator armoured buddy. Tactically sound for any chapter!


The guys with the trophy racks are Nori and Dori, the Doomed (it's in The Labyrinth - look it up) and are honoured guys who made it through the trial - hard enough to take anything on their Lonesome.


Also in the book, you'll find giant gribblies that are mutated (space radiation, warp, whatever) failures in the Trial, and with a little electroprod application, I'm sure you could get them to carry other Doomed into battle. With this in mind Balin and Dwalin are mounted on things that aren't Thunderwolves, but beasts that are of similar size and suitably nasty. In my opinion, thats about as ridiculous as Space Marines riding giant wolves. I mean - come on!

I've also painted 5 objectives that you probably can't see too well. Sons of Malice go around Hunting (see what I did there?) slaves for a later grizzly feast. So we've got a Kroot, Ultramarine (first and last time I'll ever paint one), Firewarrior, Ork, and random chaossy dude I had nocking around, all in chains awaiting their fate.

Unfortunatly I haven't got pictures of the Blood Angles version, but as you may have noticed, most of the marines are of the assault variety and have magnetised backpacks. Yes, thats alot of magnets! So all the marines go back to the thunderhawk (no, I'm not going to buy one) and change into their jump packs. The terminators can dump their various chainfists and cyclones, and pick up a thunderhammer and stormshield (again, magnets). Then all we need is some veterans/honourguard, so I've used raptors to represent the best of the best flying dudes.

For the Chaos version (in planning), I can use all the marines (as they're all armed with boltgun, bolt pistol and chainsword, right?), terminators and raptors. For the HQ I can go terminator lord, jump pack sorcerer (they're just the same as Librarians and Rune priests in the end), or with Princes... Now on one hand this is an idea I'm particularly proud of.

In my opinion, Sons of Malice are all about Black Vs White, Good Vs Bad, and they're sitting right in the middle, no grey, just survival. So their Princes or 'avatars' of this can be seen (by me anyway) as:


Now, the only downside as miniatures is that they're not GW! Damn you GW! But I think they're awesome mini's, and will be able to use them in friendly games at least. Oh, and I was weak.

Aaaanyway, what I'm getting at here is that I'm building a Space Marine army that with the addition of unique units (thunderwolves, veterans JPs, Deamon princes) and the liberal application of magnets, can be legally and reasonably fluffily played with.

A marine, after all, is a marine. A rhino is a rhino, and a terminator is a terminator. Until they do a Codex: Sons of Malice, I can play them as I see fit. Now I've just got to win some games!

Tuesday, 22 March 2011

Better late than never? BT Vs SW 1500

Apologies dude (you know who you are...), but I'm finally putting up the battle report from January, as best as I can remember it.

Rightio, random pick up game, 1500 vs Black Templars, and this was supposed to be a practise game (for me anyway) for the painful experience of the Crusade tournament. Less said about that the better...

Right, he had something like:

Emperors Champ
Dread
Venerable Dread
3 biggish crusader squads
1 smaller crusader squad in a 'tactical' formation.

I had a stripped down version of my tournement army:

Logan
Rune Priest
2 Termy lone wolves
2 TWC with PF SS
1 Long fang squad with 4 ML
10 wolfguard inc 2 Cyclone termys
2 x 5 wolfguard inc cyclone termy

Deployment (smile, you're on camera!)



Since I can't remember the turns at this point, we'll go for the less organised story format I'm famous for (in my own head)!

Ok, end of the first turn, everyone more of less charges in an unorganised mess on my side, and he shifts his Dreads and hitty squads to meet me in the centre - he takes pot shots with his squad on the hill (heavy bolter I think) and dreads.



His shooting manages to knock a couple of wounds off the TWC in the centre- I thought 3++ was good?! Logan and his big squad is moving straight down the centre. Rune Priest and his 5 men are taking the long way round and heading for the dread lurking behind the woods on the left.
I stupdily charge the remaining TWC into the full crusader squad - preferred enemy hurts! Logan and squad follow - this turns into 10 of mine versus 20 of his... Guess who wins when the templars reroll to hit?!



The long fangs sit in their corner taking pot shots and successfully not being a threat... Big combat in the centre draws in everyone within reach. By the way, you probably didn't notice them, but there's a 5 man squad in the far right taking whatever shots they can... in the end my saviours!



Behind the jungle in the left third, the dreadnought keeps being shaken into submission, behind the rocks in the right third, the second dread is mostly 'armless, but feeling left out.

The keen eyed my notice an ommision in the next picture. I killed on of the guys in the rocks near his board edge, he failed his test and they ran! One of the disadvantages of BT (pass and they run forward after 1 wound, fail and they run backwards!).



They combat in the middle is drawing to a close - I move the remaining lone wolf to the left to try and do something about that damned dread behind the jungle.



With the Templars finally wiping out the wolves in the middle, their survivers make a beeline for the squad on the right. My rune squad decide to chill behind the jungle on the left.



The survivers charge into the healthy rested wolfguard squad on the right
and blood insues! Note the mostly 'armless dread sneeking around behind the rocks.
Note the dread sitting behind the jungle on the left behind repeatedly hit by a grumpy lonely guy with a chainfist... Failing to do anything repeatedly.



If I remember rightly, I had two guys left on the right who consolidated back to claim the objective they'd been loitering by all game.

Close of play - his crusader squad claims the objective in his left corner, I claim the objective in the jungle (dread was a touch out of contest range), and his sneeky 'armless dread is no more than an eight of an inch outside of contest range behind the rocks on the far right.

I forgot so many special rules, it's not funny, but it was a pleasure to play, and I have to say that trying to kill lots of marinez is not easy!

Tuesday, 1 March 2011

Define... Rage

Thanks to Santa Cruz for finding this...

The Saga Of Biorn from The Animation Workshop on Vimeo.

This in no way encapsulates me or my journey through life... But I frequently have what I call Skratt moments... You know, the prehistoric squirrel of Ice Age fame?

The moments of horror, frustration, rage, and helplessness when all you can do is wordlessly scream. Quite often in a slightly comedic fashion to release the tension.

Oh, and the above short is really good too!

Monday, 24 January 2011

Sons of Malice Book of Grudges


I was looking for a picture of the Book of Grduges, and all I found was this baby oposum... Such is life!

I've added the new section to the left, to detail my win/loss/draw record for these gents in black and white, as I think this is the army I'll be rolling with for a while, and probably taking to any tournaments.
Anyway, last Thursday I had another 1750pt practise game against Jason of the Ravenguard... Who was using Imperial Guard. Hang on...?!

As soon as we rolled the mission, the likelyhood was a draw - 2 objectives and quarters deployment. He didn't move a great deal, and I couldn't get through all the armour and bullets/rockets/las/plas/melta.
CCS
Primaris Psyker + Psyker battle squad, chimera (Really annoying hiding at the back!)
Infantry platoon with 3 lascannons blobbed up good. I made him take 3 leadership tests in 3 turns, and they held 3 times. Dammit.
Chimeltavet squad
Chimplasmavet squad + Bastonne - humourously lost 2 plasmas in openning salvo. Unfortunatly also killing Thunderwolf!
Chiflamervet squad
Squadron of 2 Leman Russ BT
1 Leman Russ Exterminator - yeah, when was the last time you saw one of those?!
1 Nasty Ouchy Cheesy Horrible Manticore Rocket Launcher.

Battle report in 2 sentances... I had to take 2 shots from the manticore until the scouts came in and showed it some melta love. I don't think the infantry platoon did much but eat my frag, my 4 killer units accounted for... A chimera. No line of sight blocking terrain resulted in enough shots to take out all 4 by turn 4, and they just couldn't make it into his castle. Maybe with some better run rolls but nevermind! Everything else shot, shot and shot some more, while slowly being whittled away. End of turn 5 we didn't bother carrying on, as he'd killed everything on the way in, and he wouldn't be able to make it to my objective.

It's a shame really, as I think we'd both have been happier with a different mission/deployment, and a board with a bit more line of sight blocking terrain, ie > 0.

Hopefully I'll get in another game thursday before the Sunday tournament.
In the meantime I'll have to put up some painting/modelling progress, which there's been plenty!

Monday, 17 January 2011

Revelations - are these the end times?!


And lo, Games Workshop hath thrown all Dark Angels players the Holy Frickin Bone.




3++ Storm Shields!*
Heavy 2 cyclones!*
Heavy 2 Typhoons!*
Arguably worse apothecary rules!
Definetly worse smoke rules!
BS4 POTMS!

Wow - I found out about this Sunday morning, and I'd already sent in my Crusades list on Saturday night. Oh well, I'll finish painting up the 2000pts Sons of Malice, then back to updating the Dark Angels!

If you're not a DA player, you have no idea how big a boost the Deathwing have just recieved!

WE'RE BACK BABY!
* And the second best part - all at C:DA prices, making them in some cases cheaper the C:SM!

Friday, 14 January 2011

Bang on!

Had the pleasure of playing Chaos space marines last night at 1750. This wasn't his usual army, and wasn't tournament optimised, and it was still a close thing:

Chaos Lord terminator, combiplasma, lightning claw
2 Chaos Dreadnoughts TL Heavy Bolters
8 CSM (with Lord in LR)
10 CSM + Rhino
10 CSM
Landraider
Vindicator
3 Oblits.

Power fists, icons and special weapons to taste, with extra armour up the wazoo. Working it out on army builder it only comes in at 1670... Either I was struggling through the second half against an undersized army, or I'm forgetting something!

Annihilation mission and Spearhead deployment. I rolled to go first and set up with the Thunderwolves and Lone Wolves at the front, long fangs on either corner, and the 3 squads in the centre.

Three sentence summary: the 4 big scary killing machines killed quite a bit before dying, and most of all did the scary thing very well! The rest of the army seemed to underperform a bit, rockets went flying, living lightning sparked, and Logan Grimnar stood scratching his... Ruff most of the game. I think if I'd been less gung ho with my two small wolf guard squads, and more aggressive with the Big Man's squad, I would have had a better result than 8 -7 to me.

After that, I felt alot more comfortable with this army - it feels like it's within my grasp to master to a sufficient level. Guess I'd better send in the army list for Crusade then!

Friday, 7 January 2011

Queue the montage!



Rightio - I've paid my money, 30th January see's the Cut'n'Thrust Wargaming Crusade tournament. 1750, scenario's out of the book.

The trouble is that I don't know what to take! 2 big questions:

Whats Good?
What can I get ready in time?

So, I own half painted or complete armies for Eldar, all flavours of Dark Angels, Tau, and Sons of Malice. No chance of getting Imperial Guard or Orks ready, so I'll exclude them. I think we'll put aside the Dark Angels too - they can be good - but I I need to alot of work to get them up to that level. Deathwing are great fun, put so underpowered right now, I'll look elsewhere.
Tau - I can see how they're supposed to be good. I can see how they're supposed to work. I do my best to make them work like that. But that's no good if they HATE ME!!!
Ahem.
I had a 1750 game last night against Eldar, and my dice failed. Game over after the my first turn of ineptness. Bah.
That has put me off using them to be honest - it's a real shame, as it's my only finished painted army! I've got one more chance next week to test a list before I have to hand in the list. Do I persevere with the tau? or do I try something different?

Eldar - I don't think I can use them - I need to paint a couple of wave serpents and a bunch of dudes. At the rate I paint those damned falcon chasis I'll never be done in time! Plus, and this is probably why I won't use them, I haven't played them in a good 6 years!

Sons of malice. Do I use them as Bloodies, or Wolfies? I've had a couple of games as blood angels, and I'm not completly happy with my grasp of the subtleties of dropping the right squads in the right places. I need alot more practice (see a pattern here?). Plus I need to paint quite a few dudes including the difficult Vanguard vets and honour guard.
Woolfies - I can see how they're supposed to work. A bit like squishy, more numurous, and more deadly Deathwing. To be honest I'm swinging this way.
I think I'll be able to paint all the needed dudes in time, and I think I've decided on the model for the thunderwolves.
I'll get everything ready for next thursday, and I guess I'll make a decision next week!

P.S Sorry for the monologue - I thought it might help?

Friday, 24 December 2010

A bit like the Queen's speech

... But with less corgi's.

Well it's been an interesting year for me - ups, downs, plenty of illness in the last 3 months of various sorts. My work has kept me busy, my mortgage payments were reduced by a third, two good friends of mine (I guess thats 4 friends?) have got married... Our lives continue apace.

Oh, and after 5 years I've become unexpectedly single, with complications of course.

Boy am I looking forward to next year! I'll be single (now) and free by April. I'm seeing it as a year of self made opportunities - plenty of gaming, plenty of time to catch up with people, plenty of new years resolutions - some of which I'm pretty sure I can keep!

So, before I share my whole life story, I think I'll finish here and wish all my readers

a Very Merry Christmas!

Eat well, enjoy the company of friends and Family, and have fun!

Merry Christmas, happy new year, and Dice Gods bless us, everyone!

Friday, 19 November 2010

Pilgrimage

I'm not a religious man. but even I have felt the need to make a pilgrimage. I'm sitting with a troll beer waiting for my Fat Bloke burger to turn up. I am at the home of this hobby of ours... Warhammer World in Nottingham. I'll post pics when I get back to my computer, though that may take a week.

I'm not going to find geek enlightenment here, and its unlikely I'll recognize anyone here, but I'm still loving the atmosphere!
shame about the music piping into Bugman's...

Friday, 12 November 2010

Amazing or Wank

I've had an idea for some time now, based on BMF speak. When my and my mate see something good or bad, we dispense with the thesaurus, and stick with 3 options.
No wows, no cools, no unnecessary adjectives.

3 options.

Either something is Amazing, Wank, or in seldom cases, Absolutely Incredible.

All of my occasional reviews from now on, as well as none GW related internet finds will be showing on my other blog... You've guessed it....

Amazing or Wank

Thursday, 11 November 2010

ManFlu - it's real


I feel like crap. I've had this damned cold for 2 weeks now, and I keep getting knocked down again. Bah!


I've not been entirely negligent of my painting etc, but it's definetly slowed down a fair bit. I ended up completly building the High Elves from t'North, barring the purchase of the Island of Blood box - painting it will more likely take ages, but at least I'll have a relatively effective fantasy army...

Archmage, level 4

Noble/Prince on steed

BSB

20-30 Seaguard

20-30 Seaguard

10 Archers

5 Dragon princes

8ish Silver helms

20 total Sword masters (exact unit size/s to be determined)

5 Shadow warriors

Great Eagle

3 Reaper Bolt throwers

All this comes to around 2000 - 2750, depending on items and banners. I've put to together several versions around this basic idea, points and magic stuff will hopefully be decided through experience! I'm painting the first 5 dudes, and as soon as I'm happy, I'll throw up some pics/

I'm also slowly working my way through the Sons of Malice - I've finished the Devestator squad, chugging away on the assault squads, and I'm working on the first 3 terminators... There's more... everything on those guys, and I'm having to modify painting techniques a bit.

Thursday, 28 October 2010

Proof

Just to show I have actually been doing something... Here's the Almost complete deve squad. It was going to be the fully finished, but I stupidly left by black and silver, and haven't actually completed one of the bases... Buggeritmilleniumhandandshrimp.



On another note, I probably won't be getting in a game tonight at the club - I'm coming down with a cold quite hard, so instead I'm going to concentrate on finishing this deve squad, hopefully finish the first assault squad, and finish building the Seaguard. In theory, this is well within my ability tonight - but as you may have noticed, theory and actuallity when it comes to my spare time don't often click!