Showing posts with label Dark Angels. Show all posts
Showing posts with label Dark Angels. Show all posts

Monday, 17 January 2011

Revelations - are these the end times?!


And lo, Games Workshop hath thrown all Dark Angels players the Holy Frickin Bone.




3++ Storm Shields!*
Heavy 2 cyclones!*
Heavy 2 Typhoons!*
Arguably worse apothecary rules!
Definetly worse smoke rules!
BS4 POTMS!

Wow - I found out about this Sunday morning, and I'd already sent in my Crusades list on Saturday night. Oh well, I'll finish painting up the 2000pts Sons of Malice, then back to updating the Dark Angels!

If you're not a DA player, you have no idea how big a boost the Deathwing have just recieved!

WE'RE BACK BABY!
* And the second best part - all at C:DA prices, making them in some cases cheaper the C:SM!

Monday, 11 January 2010

Happy New Green!

Happy new year! I hope 2010 rocks for all of us in the best possible ways.

Anyway, back to work today after last week being stuck in the house from snow...

Doesn't look a huge amount, but there was 10+ inches on the ground!
I had time to start the last stage of green on 3 out of the 7 dudes in my drawer.

Unfortunatly the pics aren't coming out too well under the lights in here. Anyway, over all the raised surfaces (especially edges), twice or three times if needed, paint on a mix:

1 part Dark Angel Green

1 part Snot Green

1 part Water

More to follow as I have lunches...

Tuesday, 8 December 2009

Meanie Greenies

Ok, so Farmer_G, this is how you paint your dudes...
1) Paint it black, as per the previous post.

2) Paint it green - Orkhide shade foundation paint on all the green bits.
3) More green - Dark Angel green, liberally 'wet brushed' over all the raised parts.





For anyone watching, I call this technique wet brushing:

Take a tatty brush (oddly, cheap plastic fibre brushes for kids work best) dip very lightly into paint, and then wipe a little bit off onto your mixing pallet/ CD - see it more as evenly distributing the paint over the bristles, rather that actually removing much paint.
Then vigerously run the brush over the raised parts of your mini. Back in the day when I wanted to churn out my Dark Angels as quickly as possible, I did this straight over black. The benefit was speed and vague differentiation of raised vs deep parts. The downside (I see now) is that they're not really fit for public viewing!

Tuesday, 18 August 2009

Deathwing 1500 on foot.

Tired of building a 16 page report... So I'll take a break and stick up my 1500 foot Deathwing list!

Based off Stelek's deathwing list here, I've chopped it down to 1500pts and twisted it a little to use what I have/like.

HQ: Belial, Master of the Deathwing
Lightning Claws
5 Command Squad
Bolt Pistol (x5); Frag Grenades; Krak Grenades; Power Armour; Melta Bombs (x3); Chainsword (x1); Power Weapon (x2); Meltagun (x2)
1 Apothecary

Troops: Belial's Deathwing Terminator Squad
Chain Fist (x1); Lightning Claws (pair) (x1); Cyclone Missile Launcher
1 Apothecary
1 Sergeant

Troops: Deathwing Terminator Squad
Chain Fist (x1); Lightning Claws (pair) (x1); Cyclone Missile Launcher
1 Sergeant

Troops: Deathwing Terminator Squad
Chain Fist (x1); Lightning Claws (pair) (x1); Cyclone Missile Launcher
1 Sergeant

Troops: Deathwing Terminator Squad
Chain Fist (x1); Lightning Claws (pair) (x1); Cyclone Missile Launcher
1 Sergeant

Elite: Venerable Dreadnought
Searchlight; Smoke Launchers; Extra Armor; Twin Linked Lascannon; Missile Launcher


I've had a couple of succesfull games with this setup, and its power comes from putting out a reasonable number of shots, not dying to return fire (2 Medics), moving while shooting, and slapping anything that comes within fist range!