Tuesday, 22 March 2011

Better late than never? BT Vs SW 1500

Apologies dude (you know who you are...), but I'm finally putting up the battle report from January, as best as I can remember it.

Rightio, random pick up game, 1500 vs Black Templars, and this was supposed to be a practise game (for me anyway) for the painful experience of the Crusade tournament. Less said about that the better...

Right, he had something like:

Emperors Champ
Venerable Dread
3 biggish crusader squads
1 smaller crusader squad in a 'tactical' formation.

I had a stripped down version of my tournement army:

Rune Priest
2 Termy lone wolves
2 TWC with PF SS
1 Long fang squad with 4 ML
10 wolfguard inc 2 Cyclone termys
2 x 5 wolfguard inc cyclone termy

Deployment (smile, you're on camera!)

Since I can't remember the turns at this point, we'll go for the less organised story format I'm famous for (in my own head)!

Ok, end of the first turn, everyone more of less charges in an unorganised mess on my side, and he shifts his Dreads and hitty squads to meet me in the centre - he takes pot shots with his squad on the hill (heavy bolter I think) and dreads.

His shooting manages to knock a couple of wounds off the TWC in the centre- I thought 3++ was good?! Logan and his big squad is moving straight down the centre. Rune Priest and his 5 men are taking the long way round and heading for the dread lurking behind the woods on the left.
I stupdily charge the remaining TWC into the full crusader squad - preferred enemy hurts! Logan and squad follow - this turns into 10 of mine versus 20 of his... Guess who wins when the templars reroll to hit?!

The long fangs sit in their corner taking pot shots and successfully not being a threat... Big combat in the centre draws in everyone within reach. By the way, you probably didn't notice them, but there's a 5 man squad in the far right taking whatever shots they can... in the end my saviours!

Behind the jungle in the left third, the dreadnought keeps being shaken into submission, behind the rocks in the right third, the second dread is mostly 'armless, but feeling left out.

The keen eyed my notice an ommision in the next picture. I killed on of the guys in the rocks near his board edge, he failed his test and they ran! One of the disadvantages of BT (pass and they run forward after 1 wound, fail and they run backwards!).

They combat in the middle is drawing to a close - I move the remaining lone wolf to the left to try and do something about that damned dread behind the jungle.

With the Templars finally wiping out the wolves in the middle, their survivers make a beeline for the squad on the right. My rune squad decide to chill behind the jungle on the left.

The survivers charge into the healthy rested wolfguard squad on the right
and blood insues! Note the mostly 'armless dread sneeking around behind the rocks.
Note the dread sitting behind the jungle on the left behind repeatedly hit by a grumpy lonely guy with a chainfist... Failing to do anything repeatedly.

If I remember rightly, I had two guys left on the right who consolidated back to claim the objective they'd been loitering by all game.

Close of play - his crusader squad claims the objective in his left corner, I claim the objective in the jungle (dread was a touch out of contest range), and his sneeky 'armless dread is no more than an eight of an inch outside of contest range behind the rocks on the far right.

I forgot so many special rules, it's not funny, but it was a pleasure to play, and I have to say that trying to kill lots of marinez is not easy!

1 comment:

  1. ballz man.....lol good report but try to post it immediatly..kinda bland...and no zoom pics...lol Nice job though